Mask Property Group¶
MaskPropertyGroup
¶
MaskPropertyGroup(
enabled: bool,
match_name: str,
name: str,
property_depth: int,
properties: list[Property | PropertyGroup],
color: list[float],
inverted: bool,
locked: bool,
mask_feather_falloff: MaskFeatherFalloff,
mask_mode: MaskMode,
mask_motion_blur: MaskMotionBlur,
roto_bezier: bool,
)
Bases: PropertyGroup
An individual mask applied to a layer.
The MaskPropertyGroup object encapsulates mask attributes in a layer.
Info
MaskPropertyGroup is a subclass of PropertyGroup object. All methods and
attributes of PropertyBase
object and PropertyGroup, in addition to those listed below, are available
when working with MaskPropertyGroup.
Example
See: https://ae-scripting.docsforadobe.dev/property/maskpropertygroup/
Attributes¶
can_set_enabled
¶
can_set_enabled: bool
True if the enabled attribute value can be set.
This is True for all layers, effect property groups, shape
vector groups, and text path options.
color
¶
The color used to draw the mask outline as it appears in the user interface (Composition panel, Layer panel, and Timeline panel). The three array values specify the red, green, and blue components of the color.
elided
¶
When True, the property is not shown in the UI. An elided property is
still present in the timeline but hidden from view.
is_effect
¶
When True, this property is an effect PropertyGroup.
is_mask
¶
When True, this property is a mask PropertyGroup.
is_modified
¶
is_modified: bool
True if any child property is modified.
For indexed groups (such as Effects or Masks parades), the group is considered modified when it has any children - adding items to an indexed group is itself a modification.
mask_feather_falloff
¶
mask_feather_falloff: MaskFeatherFalloff
The feather falloff mode for the mask. Applies to all feather values for the mask.
mask_mode
¶
mask_mode: MaskMode
The blending mode for the mask. Controls how the mask interacts with other masks and with the layer below.
match_name
¶
match_name: str
A special name for the property used to build unique naming paths. The match name is not displayed, but you can refer to it in scripts. Every property has a unique match-name identifier.
num_properties
¶
num_properties: int
The number of child properties in this group.
Equivalent to ExtendScript PropertyGroup.numProperties.
parent_property
¶
parent_property: PropertyGroup | None = field(
init=False, default=None, repr=False
)
The parent PropertyGroup of this property, or None for top-level
layer property groups.
property_depth
¶
property_depth: int
The number of levels of parent groups between this property and the containing layer. The value is 0 for a layer.
property_index
¶
property_index: int | None
The 0-based position of this property within its parent group.
Returns None for layers (property depth 0).
Warning
Unlike ExtendScript (1-based), this uses Python's 0-based
convention so that group.properties[prop.property_index]
works directly.
property_type
¶
property_type: PropertyType = field(
init=False, default=NAMED_GROUP
)
The type of this property. One of PropertyType.PROPERTY,
PropertyType.NAMED_GROUP, or PropertyType.INDEXED_GROUP.
roto_bezier
¶
roto_bezier: bool
When True, the mask uses RotoBezier, enabling curved mask segments
without direction handles.